Which Class Should You Play?
Choose your role first, then whether you enjoy pets, forms, stealth, direct spells or weapon combat.

Start with the job you want to do
If you want to tank, look at Druid, Paladin or Warrior. If you want to heal, compare Druid, Paladin, Priest and Shaman. Every class in the nine-class roster can deal damage, but the way each delivers it is very different. This is a role filter, not a Beta power ranking.
- Tank: compare forms, protective magic and weapon-based control.
- Heal: compare flexible nature magic, Holy support and totem-based support.
- Damage: decide whether you prefer a pet, stealth, a caster or close-range weapon play.
Choose a combat rhythm
Hunter and Warlock offer pet-centered choices, but Hunter uses ranged weapons while Warlock leans on curses, demons and spells. Mage favors direct spellcasting and control. Rogue rewards stealth and deliberate openings. Warrior is a direct weapon fighter. Druid and Shaman change how they contribute through forms or elemental tools. Paladin and Priest bring distinct support alongside their damage options.
- Try Hunter if a companion and mobility sound more appealing than standing still to cast.
- Try Druid if switching role or form matters more than a single combat loop.
- Try Warlock if you enjoy damage over time, demons and resource trade-offs.
Avoid a false best-class answer
Forever is in Beta and the official class notes already include adjustments. A launch-week ranking would age quickly. Choose the class whose routine you want to repeat for many levels, then test its early abilities before judging its endgame prospects. Open the relevant class page for its actual specs and current caveats.